Running a commercial shoot when the client is on set
TV adverts add a layer no other shoot has: the agency and the client, on set, with opinions. How to schedule, paper, and run the day so approvals don't eat it.
A commercial set has a second crew nobody briefed you on: the agency creatives, the account person, and the client. They hold the approval on every frame, they will all be there, and the difference between a smooth shoot day and a brutal one is whether you planned for them or merely hoped about them.
This is the production side of advert work that the film-school version skips.
Approvals are a department, schedule them like one
On a drama, the director approves the take and you move on. On a commercial, the take goes to video village, the agency looks at it, the agency looks at the client, someone says “can we see one with the pack label more visible,” and you go again. That loop runs on every key setup.
So pad every hero shot, the product close-ups, the end-frame, the moment the script calls “the smile”, by 30 to 50 percent over what the shot technically needs. The non-hero coverage runs at normal speed because nobody at video village has opinions about the cutaway of the kettle. Knowing which shots attract the approval loop and which don’t is most of commercial scheduling.
The pre-pro meeting is the contract
Every advert has a pre-production meeting where the boards, the cast, the wardrobe, the location, and the shot list get signed off by the agency and client, sometimes days before the shoot. Treat the deck from that meeting as the contract for the day. When someone on set asks for something that wasn’t in it, you can say yes, but you say it as a change, priced in minutes or money, not as a silent absorb. Productions don’t lose money on the boards; they lose it on the eleventh small “while we’re here.”
One call sheet, two audiences
Your crew call sheet works the way it always does. But agency and client get a version too, and what they need from it is different: where to park, where video village is, when the product arrives, when lunch is, when “their” shots happen. A client who knows the pack shot is at 2pm will stop asking about it at 9am. Put the client-facing schedule in plain hours, not crew shorthand. Nobody at the agency knows what “MOS” means and the wrong person might ask.
Protect the product like a cast member
The product is the star, legally and literally. It gets a handler, a backup unit (several, if it’s food), and its own line on the schedule. If the pack design is under embargo, it also gets a lockup plan. Nothing tanks a shoot day like discovering at the pack shot that the hero unit got dented in transit and there’s no spare. Cast members get understudies; give the product the same respect.
The overage conversation happens before the day
Commercials run on a bid: you priced the day, the agency bought the day. If the boards genuinely don’t fit the day, the time to say so is at pre-pro, with the shot list and the math in hand. Saying it at 4pm on the day, with the client watching, costs you the relationship as well as the overtime. Most agencies respect a producer who shows them an honest schedule a week early. None of them respect a surprise.
Tooling notes
We run adverts in FilmBase the same as any other project: boards broken down into a stripboard, hero shots flagged and padded, a call sheet for the crew and a clean schedule export for the agency, with the product tracked as an element so its scenes, its handler, and its arrival time live in one place. The budget sits next to the schedule, which matters on a bid, because the day you sold and the day you scheduled have to be the same day.
Production tooling, workflows, and notes from the FilmBase team. View all posts →